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作家相片Sheu Suki

SliMe_Version2 Setting

Story

At night, a yellow light (fairy) passes through the forest and reaches the village of the slime. The design of the village is full of jelly like plants. There is a building that looks like a greenhouse. There is lots of slime sleeping inside. The fairy goes inside the house quietly and takes a rest beside one of the slimes. (Only this slime’s bed has empty space. Other slimes mainly sleep with others) The slime turns over and absorbs the fairy. (Animation)


Morning, a big sound wakes the slimes up. A building was destroyed and there is a portal. Slimes surround the portal. Some of them try to go to the portal, but they bounce back from the portal. They cannot go in. The protagonist Slime also feels curious and walks near to it. This time, the portal absorbs the Slime. (Player can control the protagonist Slime to walk through the village, they can chat with other npc slime, then trigger the event)


The Slime comes to a place which is unnatural. It is a large area with floating roads. Suddenly, a sound appears. He says he is the boss of this world. He needs Slime to return the magic energy to him, otherwise, he will destroy the village. (Player can play a platform game here)


The slime reaches the end of the road. There is a container. The boss tells Slime he needs to spit out the energy to the container. Then, the slime tries his best to spit it out. However, the energy he gets is too much. (Player collects lots of energy balls through playing) Slime destroys the container. The boss felt shocked and said, "I will be back~~~~". (Animation)


Finally, the slime went back to the village. He understands what energy he got and knows that if he stays at the village, his family will face danger. This is because the boss will follow the energy in his body to make a portal. The fairy decided to have an adventure with him. (As I made an Open World version proposal (Version 1 setting) in this game's story background, but it is difficult to make an Open World with complete story telling and game for FYP. I don’t want to make a semi-finished game. Therefore, the game what I want to do is the prequel of the Open World version, this ending can make a foretaste that maybe this game will have a Open World version in the future)


Rough StoryBoard


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