Before, I found that I can't use remove from parent successfully although I follow the tutorials exactly. Therefore, I used Remove All Widget. However, my widget is being created more and more at this stage. Using Remove All Widget is very uncomfortable as I need to create a widget each time and add boolean.
However, when I do other coursework, I need to use UE 5.1. (I am using 5.0 now, but I am afraid to upgrade it before I finish this game) It is successful to use remove to parent. I really won't want to use Remove From Parent anymore, so I try to find another solution.
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I found that there are some people face the same problem with me. Therefore, I found another solution here. Use "Get All Widgets Of Class".
Sometime I can't understand it is my problem or there is bug in UE5...
Except for this problem, the problem of Event Begin Play also makes me feel confused. I think the problem should not occur and my way of solving it is not correct. However, I can’t find a way to solve it through the Internet…
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